Ten‑EightOperations
How it works Freight Store ox_lib only

What it actually does

The whole encounter, end to end.

Six stages to a traffic stop, one resource that holds all of it, and a loaded trailer you take apart by hand. This is the long version — the shop is over here.

Why it is the benchmark

Light them up. Then earn it.

Every other police script hands you a menu of endings and calls it roleplay. This one makes you work for yours. Six stages, every one a chance to miss something, and no way to skip to the part where you win.

They stop where you put them

No markers. No teleports. They hunt for real road — a shoulder, a pull-off, clear of the intersection — and your car decides which one. Forty tons of semi pulls over like forty tons of semi.

Their nerve is already set

Calm, twitchy, mouthy, or one wrong word from running. Locked the moment your lights hit them, and it does not change — back off and come again, you get the same driver and the same problem.

The paperwork lies

License, registration, insurance. Any of it can be missing, expired, suspended, or belong to somebody else entirely. It all looks fine in your hand. Run it and find out.

Ask. See what you get.

The answer comes off the server, because only the server knows whether the truth is inconvenient. A nervous man takes a beat too long. A hostile one does not take one at all.

Get a yes, or get a reason

Then you work it one panel at a time. Open the door, search the door. The trunk is not the glovebox — and a panel that comes back wrong is an excuse to take the trim off.

It sticks to them

Gone, cited, or in the back of your car. Booking, evidence, the tow, the charges — it all lands on a file, and the next officer who stops them reads it.

The server already knows what’s in the car. You don’t.

Every driver is decided before you walk up — who they are, what they are holding, whether they run. No script has ever made you work for it like this one does.

What you actually get

One resource. The whole job.

Not a bundle of half-finished scripts. One resource, one config, one database, no framework to fight — and a terminal that every single part of it writes to.

The terminal

A real terminal in your car, on a key. Not a menu wearing a costume.

  • Dispatch — the stop you are on, live
  • Persons & vehicles — searchable, with photographs
  • Warrants & BOLOs — flagged on the record
  • Intelligence — graded tips with a window
  • Reports & codes — written and filed

Nobody gets a clean slate

The driver you let off last week is the same driver tonight — and your warning is still on his file.

  • Priors that follow the individual
  • Points on the license, to suspension
  • Booking photographs generated per ped model
  • Notes any officer can add to a file

Cuffs to cell, no cuts

You put them in the car. You drive them in. You book them. Not one teleport in the whole chain.

  • Cuffs, escort and walk-alongs — including uncuffed
  • Seating in the back of a real cruiser
  • Tackling a runner rather than shooting them
  • Booking that writes the arrest to the record

Backup that actually shows

They drive to you, park clear of the running lane, and work the scene instead of standing in it.

  • Backup that searches and assists
  • Tow for a vehicle you have seized
  • Traffic control around your scene
  • Radio traffic you can actually follow

Run a real department

City, county and state. Own callsigns, own liveries, own patch — then divisions inside them.

  • Jurisdiction that is noted, not walled off
  • Assignment chosen in the terminal
  • Gated tools — not every officer gets everything
  • Add-ons register their own divisions

Charges with teeth

Written on a pad, priced off a table you control, filed against a name that keeps it.

  • Offense table with your own fines
  • Contraband classed by what it is
  • Evidence bagged and attached
  • Field interviews filed on a person

Thirty boxes. No search button. Just you and the clock.

Nothing on this page says more about what the resource is than a loaded trailer does — because there is no way to get through one except to actually get through one.

The part nobody else has built

A trailer is not a loot box.

Pull over a semi and you are looking at a full load on pallets, stacked to the roof. There is no prompt that empties it. You take it apart with your hands, and every minute you spend is a minute the driver is waiting and the road is live.

A tip, not a waypoint

Three characters of a plate and a stretch of road. No blip, no arrow. You go and sit on that stretch and read the traffic, and the tip times out whether you found it or not.

Walk it before you open it

Fresh rivets on a trailer that measures shorter inside than out. A load strapped to the front wall with six feet of empty deck behind it. The truck tells you where to look if you bother walking around it.

The trim comes off

Rocker panels, the seat back, the bulkhead. Crowbar, screwdriver, wrench — the right tool for the panel, and a search that finds nothing still cost you the time.

Open the back

Real freight, laid out the way freight actually loads: pallets across the width, stacked to the doors. A forty foot trailer holds thirty crates, and every one of them is yours to open.

One box at a time

Lift a box down, carry it clear of the trailer, set it on the tarmac and go through it there. Three boxes to a crate. You cannot rush it and you cannot skip it — you can only decide which crates are worth doing.

What you find stays found

Two kilos come out and sit on the road until you bag them. Then you stack the empties, put them back, and the crate goes together again — because somebody has to put the truck back on the road.

Before you buy

What it wants from your server

Dependencies
ox_lib, ox_target — no framework required
Database
oxmysql — schema ships with it, run once
Add-ons
Each needs the core — they attach at runtime
Config
Unencrypted — departments, offenses, keybinds, animations